The Virtual Reality Modeling Language (VRML), first introduced in 1994, was intended for the development of “virtual worlds” without dependency on headsets. The Web3D consortium was subsequently founded in 1997 for the development of industry standards for web-based 3D graphics. The consortium subsequently developed X3D from the VRML framework as an archival, open-source standard for web-based distribution of VR content
All modern VR displays are based on technology developed for smartphones including: gyroscopes and motion sensors for tracking head, hand, and body positions; small HD screens for stereoscopic displays; and small, lightweight and fast processors. These components led to relative affordability for independent VR developers, and lead to the 2012 Oculus Rift kickstarter offering the first independently developed VR headset.
Virtual reality shares some elements with “augmented reality” (or AR). AR is a type of virtual reality technology that blends what the user sees in their real surroundings with digital content generated by computer software.
But VR is not made only for video games. Music artists and bands, are using any available tool in order to grow their fan base. VR was used very successfully from electronic band Gorillaz. They released a six-minute VR music video that was the most successful VR video debut on YouTube with over 3 million views in 48 hours. Gorillaz though are not the only one that used the technology and power of VR. The Los Angeles Philharmonic, Muse, Avicii and One Republic are some of the big names in the music industry who have tried the new technology with big success.
Music Videos Introducing VR/360 Technology
- Gorillaz – Saturnz Barz 360
- The Los Angeles Philharmonic And Gustavo Dudamel
- Muse – Revolt
One Republic – Kids